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	<title>Comments on: eJAMMING AUDiiO &#8211; Collaborative Network For Musicians</title>
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	<description>Get to know Asia. The Singapore entrepreneurship scene.</description>
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		<title>By: Gibson Tang</title>
		<link>http://sgentrepreneurs.com/innovation-technology/2009/06/05/ejamming-audiio-collaborative-network-for-musicians/comment-page-1/#comment-126820</link>
		<dc:creator>Gibson Tang</dc:creator>
		<pubDate>Mon, 08 Jun 2009 10:32:47 +0000</pubDate>
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		<description>When I used to book a studio to jam with my band. 1 problem that I had was finding the right musicians to jam the type of songs and genre that I wanted. I have not seen eJamming in action yet, but does it have a lobby system or a pre-jamming system where I can look up the musicians I want to jam with and schedule a time for that?</description>
		<content:encoded><![CDATA[<p>When I used to book a studio to jam with my band. 1 problem that I had was finding the right musicians to jam the type of songs and genre that I wanted. I have not seen eJamming in action yet, but does it have a lobby system or a pre-jamming system where I can look up the musicians I want to jam with and schedule a time for that?</p>
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		<title>By: Sean Seah</title>
		<link>http://sgentrepreneurs.com/innovation-technology/2009/06/05/ejamming-audiio-collaborative-network-for-musicians/comment-page-1/#comment-126757</link>
		<dc:creator>Sean Seah</dc:creator>
		<pubDate>Sun, 07 Jun 2009 08:07:38 +0000</pubDate>
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		<description>they can sell at kompoz or minimumnoise.

this reminds me of using voip during the early days. As its cheap, i bought the calling card and find the latency is too much stop using.

now, i am using skype everyday. bandwidth has improved. So I do not see an issue with such services in the long run.

Actually, just add a plugin into skype and this service will be available right?</description>
		<content:encoded><![CDATA[<p>they can sell at kompoz or minimumnoise.</p>
<p>this reminds me of using voip during the early days. As its cheap, i bought the calling card and find the latency is too much stop using.</p>
<p>now, i am using skype everyday. bandwidth has improved. So I do not see an issue with such services in the long run.</p>
<p>Actually, just add a plugin into skype and this service will be available right?</p>
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		<title>By: Weiliang</title>
		<link>http://sgentrepreneurs.com/innovation-technology/2009/06/05/ejamming-audiio-collaborative-network-for-musicians/comment-page-1/#comment-126691</link>
		<dc:creator>Weiliang</dc:creator>
		<pubDate>Fri, 05 Jun 2009 17:01:22 +0000</pubDate>
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		<description>Hmm but how does it help musicians monetize their recordings or make it easier to share with their fans? I suppose most musician that would use this service would be independent artist or amateurs. Great idea thou!</description>
		<content:encoded><![CDATA[<p>Hmm but how does it help musicians monetize their recordings or make it easier to share with their fans? I suppose most musician that would use this service would be independent artist or amateurs. Great idea thou!</p>
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		<title>By: Ben Scherrey</title>
		<link>http://sgentrepreneurs.com/innovation-technology/2009/06/05/ejamming-audiio-collaborative-network-for-musicians/comment-page-1/#comment-126678</link>
		<dc:creator>Ben Scherrey</dc:creator>
		<pubDate>Fri, 05 Jun 2009 10:19:20 +0000</pubDate>
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		<description>Thanx for the writeup! :-)

While maybe driving around Singapore with equipment might not be too bad (I&#039;m glad I&#039;m not a drummer), what if the cat you wanna jam with is in California (as we demo&#039;d at unConference 2009). That commute gets a little expensive. 

It is eJamming&#039;s plan to provide *everything* that the practicing musician needs to jam with friends - including the fans &amp; ways to make money doing it! That said, we are a collaborative network and will be working with other services to help make this effort as seamless as possible while dramatically increasing the options available to both musicians and fans.

Marshall, indeed our protocol time syncs packets on each peer so everyone hears what is played as if they were in the same room. Understand that a large stage is going to have 20ms latency right there which is why orchestras have conductors. We&#039;re typically seeing 10ms to 60ms mostly hanging around the 15-25ms mark so it&#039;s pretty easy to adjust to right away. We also have a VRS (virtual recording studio) mode for those with ping latencies too high for real-time jamming so you can literally collaborate with musicians in the most remote places. That said, I&#039;ve witnessed jam sessions with live players from Japan, Brazil, and UK all at the same time. It&#039;s a wild scene.</description>
		<content:encoded><![CDATA[<p>Thanx for the writeup! :-)</p>
<p>While maybe driving around Singapore with equipment might not be too bad (I&#8217;m glad I&#8217;m not a drummer), what if the cat you wanna jam with is in California (as we demo&#8217;d at unConference 2009). That commute gets a little expensive. </p>
<p>It is eJamming&#8217;s plan to provide *everything* that the practicing musician needs to jam with friends &#8211; including the fans &amp; ways to make money doing it! That said, we are a collaborative network and will be working with other services to help make this effort as seamless as possible while dramatically increasing the options available to both musicians and fans.</p>
<p>Marshall, indeed our protocol time syncs packets on each peer so everyone hears what is played as if they were in the same room. Understand that a large stage is going to have 20ms latency right there which is why orchestras have conductors. We&#8217;re typically seeing 10ms to 60ms mostly hanging around the 15-25ms mark so it&#8217;s pretty easy to adjust to right away. We also have a VRS (virtual recording studio) mode for those with ping latencies too high for real-time jamming so you can literally collaborate with musicians in the most remote places. That said, I&#8217;ve witnessed jam sessions with live players from Japan, Brazil, and UK all at the same time. It&#8217;s a wild scene.</p>
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		<title>By: iantimothy</title>
		<link>http://sgentrepreneurs.com/innovation-technology/2009/06/05/ejamming-audiio-collaborative-network-for-musicians/comment-page-1/#comment-126669</link>
		<dc:creator>iantimothy</dc:creator>
		<pubDate>Fri, 05 Jun 2009 06:49:06 +0000</pubDate>
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		<description>Hello Marshall, from what I gather, they time-stamp each packet of information leaving their desktop application and have found a way to join these packets of information quite neatly to provide the seamless experience.  I think what the musician needs to get used to is the lag between, for example, him strumming the guitar and him hearing it on his headphones.  From what I understand, the team behind eJAMMING has also managed to reduce this lag time.</description>
		<content:encoded><![CDATA[<p>Hello Marshall, from what I gather, they time-stamp each packet of information leaving their desktop application and have found a way to join these packets of information quite neatly to provide the seamless experience.  I think what the musician needs to get used to is the lag between, for example, him strumming the guitar and him hearing it on his headphones.  From what I understand, the team behind eJAMMING has also managed to reduce this lag time.</p>
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		<title>By: Marshall</title>
		<link>http://sgentrepreneurs.com/innovation-technology/2009/06/05/ejamming-audiio-collaborative-network-for-musicians/comment-page-1/#comment-126665</link>
		<dc:creator>Marshall</dc:creator>
		<pubDate>Fri, 05 Jun 2009 05:58:34 +0000</pubDate>
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		<description>Sounds really cool, would love to hear more about how they get around latency. I would think if both parties experience latency then you would try and drop back to match the rhythm and so would the other party so you keep slowing down. 

Would you have to get used to playing out of sync if you are on the other side of the world?</description>
		<content:encoded><![CDATA[<p>Sounds really cool, would love to hear more about how they get around latency. I would think if both parties experience latency then you would try and drop back to match the rhythm and so would the other party so you keep slowing down. </p>
<p>Would you have to get used to playing out of sync if you are on the other side of the world?</p>
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