
The last time we wrote about Leonard Lin of games development company Tyler Projects was three years ago, when he talked about his successful Battle Stations Facebook game which has seen user base double in two years. With the help of virtual goods, the game was able to make half a million for the company in its first year of operations.
Another three years on, we find that the ground has shifted. Following Facebook’s IPO, shareholders are fretting over the social network’s ability to make money on mobile. Smartphone and tablet ecosystems have come into their own, and mobile apps have become a big area of opportunity. Read more

One proof that Singapore-made can go international? Tyler Projects‘ Battle Stations has been voted into the two Top 5 nominee lists of Mashable’s Open Web Awards: Best Facebook Game and Best Facebook App! Read more

A nice milestone has been reached by social gaming company, Tyler Projects. On Facebook, its portfolio of games now have more than 1 million registered users. They focus on the promotion of these three games: Battle Stations, Pirates of the World (Mandarin version of Battle Stations) and Mafia Empire (now undergoing a huge game redesign)), of which Battle Stations is still the most popular and makes up a large chunk of the traffic and game play. Read more

The successful Singapore-made social game, Battle Stations has just been translated and customized for the Chinese market. A joint venture between Singapore’s Tyler Projects and Hong Kong’s 6 Waves, the Chinese version of the hugely popular game is “Pirates of the World“, also named “
“. Read more
Tyler Projects makes half a million a year from BattleStations alone, and now new CEO, Leonard Lin’s “first order of business is to cut revenue”. “What?”, you say. Read on.
Two years ago, we interviewed Leonard Lin, co-founder of Tyler Projects about his start-up. Over the last two years, SGE has been busy featuring the most interesting products from his company, particularly BattleStations . Two years later, Tyler is making big steps (with the IDA award and recent mention in ST:Digital) and have recently moved into their new office in Toa Payoh. So, we thought it is now time to catch with Leonard and ask him how things have been going for BattleStations from Facebook to Friendster and (now MySpace).
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TYLER Projects was recently featured in my paper (8-10-2008) for making US$30K/mth from its Facebook game, Battle Stations. Since the launch of version 1.0, the game has increased its monthly active user base from 34,000 in July to more than 60,000. It has an average revenue is US $2 per daily active user (DAU); much higher than the average of US $1.20 per DAU for Facebook games. Read more

Remember our last interview with Leonard Lin, homegrown entrepreneur and co-founder of Tyler Projects, a company that develops online games. Last night, over a Facebook chat, Leonard just notified me of a new product (still in alpha) called Mobile Weapon:BattleStations, and guess what, it’s their first foray to create a MMO game as a Facebook app. You can access and try out the facebook app and provide your feedback. Of course, here is how our young internet SG entrepreneurs are making the use of Facebook phenomena to create value for the market.
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