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	<title>SGEntrepreneurs &#187; HiPiHi</title>
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	<description>Get to know Asia. The Singapore entrepreneurship scene.</description>
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	<itunes:summary>Get to know Asia. The Singapore entrepreneurship scene.</itunes:summary>
	<itunes:author>SGEntrepreneurs</itunes:author>
	<itunes:explicit>no</itunes:explicit>
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	<itunes:subtitle>Get to know Asia. The Singapore entrepreneurship scene.</itunes:subtitle>
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		<title>SGEntrepreneurs &#187; HiPiHi</title>
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		<item>
		<title>Virtual(ly) Thursday &#8211; 5 Nov</title>
		<link>http://sgentrepreneurs.com/events/2009/11/03/virtually-thursday-5-nov/</link>
		<comments>http://sgentrepreneurs.com/events/2009/11/03/virtually-thursday-5-nov/#comments</comments>
		<pubDate>Mon, 02 Nov 2009 18:25:38 +0000</pubDate>
		<dc:creator>SGEntrepreneurs</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[HiPiHi]]></category>
		<category><![CDATA[IE Singapore]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[Twinity]]></category>
		<category><![CDATA[Virtual Worlds]]></category>
		<category><![CDATA[Virtual(ly) Thursday]]></category>

		<guid isPermaLink="false">http://sgentrepreneurs.com/?p=9007</guid>
		<description><![CDATA[Hosted by IE Singapore, Virtual(ly) Thursday is a roundtable session on the Virtual Worlds industry. This November’s event would be an informal roundtable discussion for key industry players to discuss about the challenges of commercialisation, as well as explore opportunities for collaboration collectively, through enabling companies to identify potential synergies among themselves. IE will seed [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://sgentrepreneurs.com/wp-content/uploads/2009/11/virtually-thursday-150x150.jpg" alt="virtual(ly) thursday logo" title="virtual(ly) thursday logo" width="150" height="150" class="alignleft size-full wp-image-9010" />Hosted by IE Singapore, Virtual(ly) Thursday is a roundtable session on the Virtual Worlds industry. This November’s event would be an informal roundtable discussion for key industry players to discuss about the challenges of commercialisation, as well as explore opportunities for collaboration collectively, through enabling companies to identify potential synergies among themselves.<span id="more-9007"></span></p>
<p>IE will seed the discussion by sharing on possible business opportunities from the international marketplace and channels of assistance available for industry collaboration, covering specific go-to-market costs. Key agencies involved in the virtual world industry development in Singapore will also be present at this industry networking session.</p>
<hr/><b>Event Details</b><br />
<hr/>
<p>Date: Thursday, 5th November 2009<br />
Time: 14:30 &#8211; 17:35<br />
Venue: 230, Victoria Street, Level 10, Bugis Junction Office Tower, Singapore 188024</p>
<hr/><b>Registration</b><br />
<hr/>
<p>Please RSVP to events@virtuallythursday.com with your name and contact info. Light refreshments will be provided throughout the event.</p>
<p>For more information, please contact:<br />
Mr. Cheong Zhaoyong<br />
CHEONG_Zhaoyong @iesingapore.gov.sg<br />
Tel: + 65 6433 4733</p>
<p>*Based on available seats on a first come first served basis for the first 50 registrants.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Geek Goddess Show Episode 3: Virtual Worlds &amp; NetBash</title>
		<link>http://sgentrepreneurs.com/innovation-technology/2008/05/29/the-geek-goddess-show-episode-3-virtual-worlds-netbash/</link>
		<comments>http://sgentrepreneurs.com/innovation-technology/2008/05/29/the-geek-goddess-show-episode-3-virtual-worlds-netbash/#comments</comments>
		<pubDate>Thu, 29 May 2008 03:36:37 +0000</pubDate>
		<dc:creator>SGEntrepreneurs</dc:creator>
				<category><![CDATA[Innovation & Technology]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[Asia]]></category>
		<category><![CDATA[Blinklist]]></category>
		<category><![CDATA[China]]></category>
		<category><![CDATA[Daniel Cerventus Lim]]></category>
		<category><![CDATA[First Meta]]></category>
		<category><![CDATA[HiPiHi]]></category>
		<category><![CDATA[Ideapreneur]]></category>
		<category><![CDATA[Internet]]></category>
		<category><![CDATA[Malaysia]]></category>
		<category><![CDATA[Mind Valley]]></category>
		<category><![CDATA[Novoking]]></category>
		<category><![CDATA[Singapore]]></category>
		<category><![CDATA[Tech]]></category>
		<category><![CDATA[The Geek Goddess Show]]></category>
		<category><![CDATA[UOneNet]]></category>
		<category><![CDATA[Virtual World]]></category>
		<category><![CDATA[Web 2.0]]></category>

		<guid isPermaLink="false">http://sgentrepreneurs.com/?p=1583</guid>
		<description><![CDATA[The 3rd episode of the Geek Goddess show is out. Do take a look and send us your feedback on the Geek Goddess Show website. This episode centers on virtual worlds in China, with a little mention of the Singapore company, First Meta, and our friend, Bjorn Lee, co-founder of E27. We also have our [...]]]></description>
			<content:encoded><![CDATA[<p>The <a href="http://thegeekgoddess.tv/2008/05/28/the-geek-goddess-show-episode-3-virtual-worlds-netbash/" onclick="javascript:pageTracker._trackPageview('/outbound/article/http://thegeekgoddess.tv/2008/05/28/the-geek-goddess-show-episode-3-virtual-worlds-netbash/');">3rd episode</a> of the Geek Goddess show is out. Do take a look and send us your feedback on the <a href="http://thegeekgoddess.tv/" onclick="javascript:pageTracker._trackPageview('/outbound/article/http://thegeekgoddess.tv/');">Geek Goddess Show</a> website. This episode centers on virtual worlds in China, with a little mention of the Singapore company, <a href="http://www.firstmeta.com" onclick="javascript:pageTracker._trackPageview('/outbound/article/http://www.firstmeta.com');">First Meta</a>, and our friend, Bjorn Lee, co-founder of E27. We also have our friend, Daniel Cerventus, across the causeway to share with us what he thinks of the web 2.0 scene in Malaysia and the difference with Singapore. You can also check out my <a href="http://bleongcw.typepad.com/simple_is_the_reason_of_m/2008/05/geek-goddess-3.html" onclick="javascript:pageTracker._trackPageview('/outbound/article/http://bleongcw.typepad.com/simple_is_the_reason_of_m/2008/05/geek-goddess-3.html');">own production notes</a> here. Of course, as usual, my thanks to Podfire for the support, and the hard work put in by the hosts: <a href="http://9eek9oddess.blogspot.com/" onclick="javascript:pageTracker._trackPageview('/outbound/article/http://9eek9oddess.blogspot.com/');">Estee</a> and <a href="http://dusenyao.wordpress.com" onclick="javascript:pageTracker._trackPageview('/outbound/article/http://dusenyao.wordpress.com');">Peter</a> and co-producer, <a href="http://www.miccheng.com" onclick="javascript:pageTracker._trackPageview('/outbound/article/http://www.miccheng.com');">Michael</a>.  <span id="more-1583"></span></p>
<p> <center><object id="viddler_82d2c90a" height="349" width="545" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param value="http://www.viddler.com/player/82d2c90a/" name="movie"></param><param value="always" name="allowScriptAccess"></param><param value="true" name="allowFullScreen"></param><embed src="http://www.viddler.com/player/82d2c90a/" name="viddler_82d2c90a" allowfullscreen="true" allowscriptaccess="always" type="application/x-shockwave-flash" height="349" width="545"></embed></object></center></p>
<p>1) Virtual World Roundup: Hipihi, Novoking and UOneNet</p>
<ul>
<li>Distinguish the virtual worlds: (i) worlds with no purposes &#8211; 2nd Life vs (ii) gaming worlds like World of Warcraft which coveted 80% of the market.</li>
<li>Useful facts and statistics for the news: <a href="http://hipihi.com" onclick="javascript:pageTracker._trackPageview('/outbound/article/http://hipihi.com');" target="_blank">HiPiHi</a>: 48,000 registered users, <a href="http://www.novoking.com" onclick="javascript:pageTracker._trackPageview('/outbound/article/http://www.novoking.com');" target="_blank">NovoKing</a>: 10,000 registered users while <a href="http://www.uonenet.com" onclick="javascript:pageTracker._trackPageview('/outbound/article/http://www.uonenet.com');" target="_blank">UOneNet</a>: &lt;1,000. By comparison, <a href="http://secondlife.com" onclick="javascript:pageTracker._trackPageview('/outbound/article/http://secondlife.com');" target="_blank">Second Life</a> has 13.5 million &#8220;residents.&#8221; One thing to note is that all three are still in their private beta.</li>
<li>Talk about the differences in thinking between US and China virtual world creators: for example, Xu Hui sees the virtual worlds as a 3D version of web browser for the future.</li>
<li>Virtual world for kids &#8211; Penguin Club (<a href="http://www.penguinclub.com" onclick="javascript:pageTracker._trackPageview('/outbound/article/http://www.penguinclub.com');" target="_blank">http://www.penguinclub.com</a>).</li>
<li>Commerce on virtual worlds &#8211; featuring First Meta (<a href="http://firstmeta.com" onclick="javascript:pageTracker._trackPageview('/outbound/article/http://firstmeta.com');" target="_blank">http://firstmeta.com</a>).</li>
</ul>
<p>2) Interview with Daniel Cerventus Lim.
<ul>
<li>Co-founder of Ideapreneur (<a href="http://ideapreneur.net" onclick="javascript:pageTracker._trackPageview('/outbound/article/http://ideapreneur.net');" target="_blank">http://ideapreneur.net</a>).</li>
<li>Supporting orgasnisation of <a href="http://www.nef.org.my/" onclick="javascript:pageTracker._trackPageview('/outbound/article/http://www.nef.org.my/');" target="_blank">NetBash</a> &#8211; a fringe event at the <a href="http://www.wcit2008.org" onclick="javascript:pageTracker._trackPageview('/outbound/article/http://www.wcit2008.org');" target="_blank">WCIT</a>.</li>
</ul>
<p>3) Letters</p>
<ul>
<li>Are we too China focused in our content?</li>
<li>Email you comments / feedback to <a href="mailto:geekgoddessshow@gmail.com">geekgoddessshow@gmail.com</a></li>
</ul>
<p>For more info, do visit our website: <a href="http://thegeekgoddess.tv" onclick="javascript:pageTracker._trackPageview('/outbound/article/http://thegeekgoddess.tv');" target="_blank">http://thegeekgoddess.tv</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>News Flash: HiPiHi and Intel enters into a new technology partnership</title>
		<link>http://sgentrepreneurs.com/news-stop/2007/11/20/news-flash-hipihi/</link>
		<comments>http://sgentrepreneurs.com/news-stop/2007/11/20/news-flash-hipihi/#comments</comments>
		<pubDate>Tue, 20 Nov 2007 15:23:39 +0000</pubDate>
		<dc:creator>SGEntrepreneurs</dc:creator>
				<category><![CDATA[Innovation & Technology]]></category>
		<category><![CDATA[News Stop]]></category>
		<category><![CDATA[HiPiHi]]></category>
		<category><![CDATA[Intel]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[Virtual Worlds]]></category>

		<guid isPermaLink="false">http://sgentrepreneurs.com/news-stop/2007/11/20/news-flash-hipihi/</guid>
		<description><![CDATA[Something interesting popped up in China today &#8211; 22 Nov 2007. Remember HiPiHi (as pronounced High-P-High), the China-based company which is currently involved in the virtual worlds market. Since our last encounter with Xu Hui, CEO of HiPiHi sometime back, we have heard that Intel China and HiPiHi have announced today that they are entering [...]]]></description>
			<content:encoded><![CDATA[<p style="margin: 10px 10px 10px 0px; display: block; float: left"><a href="http://www.hipihi.com" onclick="javascript:pageTracker._trackPageview('/outbound/article/http://www.hipihi.com');"><img src="http://sgentrepreneurs.com/wp-content/uploads/2007/08/hipihi_logo.jpg" /></a><br />
<a href="http://sgentrepreneurs.com/wp-content/uploads/2007/11/intel-logo.gif"  onclick="return false;" title="Direct link to file"><img src="http://sgentrepreneurs.com/wp-content/uploads/2007/11/intel-logo.thumbnail.gif" alt="intel-logo.gif" height="99" width="145" /></a></p>
<p>Something interesting <a href="http://news.baidu.com/ns?word=HiPiHi&amp;tn=news&amp;from=news&amp;cl=2&amp;rn=20&amp;ct=0" onclick="javascript:pageTracker._trackPageview('/outbound/article/http://news.baidu.com/ns?word=HiPiHi&amp;tn=news&amp;from=news&amp;cl=2&amp;rn=20&amp;ct=0');">popped up in China</a> today &#8211; 22 Nov 2007. Remember <a href="http://www.hipihi.com" onclick="javascript:pageTracker._trackPageview('/outbound/article/http://www.hipihi.com');">HiPiHi</a> (as pronounced High-P-High), the China-based company which is currently involved in the virtual worlds market. Since <a href="http://sgentrepreneurs.com/singapore-entrepreneurs/2007/08/28/an-informal-meeting-with-xu-hui-ceo-of-hipihi/" >our last encounter with Xu Hui</a>, CEO of HiPiHi sometime back, we have heard that <a href="http://www.intel.com" onclick="javascript:pageTracker._trackPageview('/outbound/article/http://www.intel.com');">Intel</a> China and HiPiHi have announced today that they are entering into a technology partnership. The interesting part is that Intel is not entering as  just a usual corporate resident but committed towards supporting technical needs of a virtual world platform. They will be setting up a brand experience centre in the Intel island that seeks to enhance the interaction with the consumers (or users), and the details will be announced later. The HiPiHi CEO has remarked that, &#8220;<span class="Apple-style-span" style="font-style: italic">As China&#8217;s first company to enter into the virtual worlds market, HiPiHi has already attracted Intel and P&amp;G which are well-established multi-national companies. We believe that there are other companies of such stature who will join us in the future and take HiPiHi to the next level such that it will add value and attract more enterprises and consumers to join us</span>.&#8221;  (Translated from <a href="http://www.enet.com.cn/article/2007/1120/A20071120919144.shtml" onclick="javascript:pageTracker._trackPageview('/outbound/article/http://www.enet.com.cn/article/2007/1120/A20071120919144.shtml');">eNet.com.cn</a>). Here&#8217;s an interesting perspective to think about. This strategic collaboration between HiPiHi and Intel is reminiscent of the Second Life and IBM one sometime back. (Also check out Wagner James Au&#8217;s &#8216;<a href="http://gigagamez.com/2007/03/05/first-looks-at-a-chinese-second-life/" onclick="javascript:pageTracker._trackPageview('/outbound/article/http://gigagamez.com/2007/03/05/first-looks-at-a-chinese-second-life/');">First Looks at a &#8216;Chinese 2nd Life</a>&#8216;)</p>
<p style="margin: 0px 10px; display: block; float: right">&nbsp;</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>An informal meeting with Xu Hui, CEO of HiPiHi</title>
		<link>http://sgentrepreneurs.com/singapore-entrepreneurs/2007/08/28/an-informal-meeting-with-xu-hui-ceo-of-hipihi/</link>
		<comments>http://sgentrepreneurs.com/singapore-entrepreneurs/2007/08/28/an-informal-meeting-with-xu-hui-ceo-of-hipihi/#comments</comments>
		<pubDate>Mon, 27 Aug 2007 16:01:46 +0000</pubDate>
		<dc:creator>Bernard Leong</dc:creator>
				<category><![CDATA[Entrepreneurs]]></category>
		<category><![CDATA[HiPiHi]]></category>

		<guid isPermaLink="false">http://sgentrepreneurs.com/singapore-entrepreneurs/2007/08/28/an-informal-meeting-with-xu-hui-ceo-of-hipihi/</guid>
		<description><![CDATA[An informal meeting with Xu Hui, CEO of HiPiHi, the Chinese Virtual World Platform. ]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.hipihi.com" onclick="javascript:pageTracker._trackPageview('/outbound/article/http://www.hipihi.com');"> </a></p>
<p style="margin: 10px 10px 10px 0px; display: block; float: left"><a href="http://www.hipihi.com" onclick="javascript:pageTracker._trackPageview('/outbound/article/http://www.hipihi.com');"><img src="http://sgentrepreneurs.com/wp-content/uploads/2007/08/hipihi_logo.jpg" /></a></p>
<p> Last Tuesday, before the State of Play V party &#8220;Flash Forward&#8221;, thanks to Andrew Peters and the Digital Movement, I was invited to meet up with Xu Hui, CEO of HiPiHi and we spent one hour together with him, hearing his thoughts and aspirations about HiPiHi, China&#8217;s virtual world platform creator with an interesting tagline, &#8220;The World Exists because of You&#8221;. We will also hear his thoughts about how HiPiHi differentiates herself from <a href="http://www.secondlife.com" onclick="javascript:pageTracker._trackPageview('/outbound/article/http://www.secondlife.com');">Second Life</a>. Here is a summary of the main points during that one hour conversation.  <span id="more-1234"></span></p>
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<p>The whole conversation was divided into four parts. Mr Xu Hui started from the big picture on why he started HiPiHi. He talks about the current world of internet moving from a 2-dimensional into a 3-dimensional world. In his view, there are two different types of 3D worlds. The first type is the mirror of the real and living world, for example, Google Earth, which projects the real world into the computer screen and allows anyone to look for any location on Earth from anywhere. The second type is the Virtual world, that brings the real world into the virtual world. However, the aim is not just to bring people from the real world into virtual world, but rather allow the person from the real world to exercise the imagination of the creative minds. Hence, the mission of HiPiHi, according to him, is to break the boundaries among nations and people from all walks of life to socialize and create as their purpose. One interesting feature that he aspires for his company is to focus towards no communication barrier between netizens in HiPiHi. To him, experience is the most important feature in the virtual world, and it must appeal naturally to the user.</p>
<p>Moving on, he comes to his next point is about how HiPiHi differentiates from the rest of the Chinese internet companies and also companies who are contesting the virtual world landscape. In his view, currently, in the virtual world market, there is only Second Life and a few other small virtual worlds. He starts with the focus of his company is on Asia, and he believes that at least 20-30% of the users will come from the west. Second Life has dominated mainly in US, but not in some Asian countries such as Japan and Korea. His vision for HiPiHi is that he wants to develop a universal user interface for the virtual world that will be available in every platform (for example, Apple, Linux and Microsoft). Note that currently HiPiHi is only working in Windows. For their long-term plans, they hope to enable the platform to be open source and also the possibility of merging with Second Life, allowing users to bring their identity and inventory across both worlds. The key is to build an ecosystem, and his strategy is to get HiPiHi to be pre-installed with existing technologies, for example, handphones and other electronic gadgets. Interestingly, he views HiPiHi as a browser to allow users to surf the internet in a 3D perspective.</p>
<p><center><img src="http://sgentrepreneurs.com/wp-content/uploads/2007/08/hipihi.jpg" /></center>Interestingly, some of us in that meeting asked about censorship in China. Xu Hui pointed out that there is actually very few things (mostly political issues) that the government would censor. He mentioned something interesting that I believe that Singaporean entrepreneurs should take note. The goal is to build HiPiHi so big until the government looks into it, instead of waiting for them to come in. He used past examples like Sina and Sohu, where the government only entered much later with encouragement and support. It is at this juncture where we found out that Xu Hui has been working in the internet industry for some time before entering into the HiPiHi project.</p>
<p>Then we come to the part about technology. This is the part which got Xu Hui animated. Unlike Second Life, where they fix their computer resources on pieces of land, HiPiHi adopts an dynamic allocation approach where the computer resources from some lazy servers can be transferred into the more active ones. The key reason, according to him, is that the simulations of the virtual world takes up the most resources on the server. Hence, HiPiHi adopts the solution of splitting the simulations for both server and client.</p>
<p>Lastly, we come to the part on how HiPiHi goes global. One fundamental difference that we note is that unlike Second Life which adopts one universal governing body in the whole virtual world, HiPiHi has decided to lease the virtual space and the autonomy to the partners or supporting regional corporations in each country. For example, he cited the Japan market, where they allow the Japanese partner to decide on the policies on how the virtual world runs. He also hope that they can work with 3rd party developers in different countries. One thing that we note is that HiPiHi has not implemented a virtual world currency like the Linden dollar in Second Life. On that note, he prefers to consider that possibility in the future. Of course, he hopes that the development of HiPiHi would go in the direction of integrating with mobile phones such that the phones act as a communication tool for the user in the HiPiHi world.</p>
<p>In that hour, we ran through pretty much many interesting issues about HiPiHi. Of course, Xu Hui has kindly invited me to Beijing to visit HiPiHi end of this year, and I would love to take a look behind the scenes. We also look forward to seeing him in Singapore in the future to come.</p>
<p><center><img src="http://sgentrepreneurs.com/wp-content/uploads/2007/08/hipihi-2.jpg" height="300" width="450" /></center><br />
<center>Photograph: Mr Xu Hui (CEO of HiPiHi) &#8211; 2nd from the left.</p>
<p></center><strong>Acknowledgements:</strong> BL thanks Andrew Peters for the invitation and Peter Du for being the translator for Xu Hui during this formal gathering. He also thanks the other participants for the interesting one hour discussion. The HiPiHi screenshot is taken from <a href="http://theory.isthereason.com" onclick="javascript:pageTracker._trackPageview('/outbound/article/http://theory.isthereason.com');">Kevin Lim</a>&#8216;s blog &#8220;Theory.IstheReason.com&#8221;</p>
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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>The Chinese clone of Second Life: HiPiHi</title>
		<link>http://sgentrepreneurs.com/innovation-technology/2007/02/28/chinese-clone-second-life-hipihi/</link>
		<comments>http://sgentrepreneurs.com/innovation-technology/2007/02/28/chinese-clone-second-life-hipihi/#comments</comments>
		<pubDate>Wed, 28 Feb 2007 06:04:02 +0000</pubDate>
		<dc:creator>bjornlee</dc:creator>
				<category><![CDATA[Contributors Corner]]></category>
		<category><![CDATA[Innovation & Technology]]></category>
		<category><![CDATA[HiPiHi]]></category>

		<guid isPermaLink="false">http://sgentrepreneurs.com/innovation-technology/2007/02/28/chinese-clone-second-life-hipihi/</guid>
		<description><![CDATA[&#160; Have you heard about Second Life? It is a virtual world where you can enter as an avatar, explore, meet up and create communities with other people. It is generating an interesting virtual economy that is translating into dollars and cents here in the real world. Now, we have a chinese clone for Second [...]]]></description>
			<content:encoded><![CDATA[<p style="margin: 10px 10px 10px 0px; display: block; float: left">&nbsp;</p>
<p style="margin: 10px 10px 10px 0px; display: block; float: left"><img src="http://sgentrepreneurs.com/wp-content/uploads/2007/02/bjornlee.jpg" height="100" width="71" /></p>
<p>Have you heard about <a href="http://secondlife.com/" onclick="javascript:pageTracker._trackPageview('/outbound/article/http://secondlife.com/');">Second Life</a>? It is a virtual world where you can enter as an avatar, explore, meet up and create communities with other people. It is generating an interesting virtual economy that is translating into dollars and cents here in the real world. Now, we have a chinese clone for Second Life, a company named <a href="http://www.hipihi.com" onclick="javascript:pageTracker._trackPageview('/outbound/article/http://www.hipihi.com');">HiPiHi</a>. Our resident contributor, <a href="http://bjornlee.wordpress.com" onclick="javascript:pageTracker._trackPageview('/outbound/article/http://bjornlee.wordpress.com');">Bjorn Lee</a>, co-founder of <a href="http://entrepreneur27.org/sg" onclick="javascript:pageTracker._trackPageview('/outbound/article/http://entrepreneur27.org/sg');" target="_blank">Entrepreneur27</a> gives us a review about <a href="http://www.hipihi.com" onclick="javascript:pageTracker._trackPageview('/outbound/article/http://www.hipihi.com');"><strong>HiPiHi</strong></a> and offers his perspective on the competition with 2nd Life in the near future. <span id="more-921"></span></p>
<p><strong>Contributed by Bjorn Lee</strong></p>
<p><a href="http://www.hipihi.com" onclick="javascript:pageTracker._trackPageview('/outbound/article/http://www.hipihi.com');">HiPiHi</a>: The World Exists Because Of You. (Literal translation from Chinese) The name is derived from 3 base words: I, Hi, Hapi (or the phonetically similar &#8220;Happy&#8221;).</p>
<p>Currently in closed beta testing, HiPiHi has generated some interest on <a href="http://www.secondlifeinsider.com/2007/02/05/chinese-second-life-clone-in-closed-testing/" onclick="javascript:pageTracker._trackPageview('/outbound/article/http://www.secondlifeinsider.com/2007/02/05/chinese-second-life-clone-in-closed-testing/');">Second Life Insider</a> and debates on whether this will take off in China.</p>
<p>Some key observations (the entire site is written in Chinese, so I play translator here):</p>
<ul>
<li>- Hipihi was founded way back in October 2005 in Zhongkuanchun, Beijing. Second Life took a long time to be developed too before its launch.</li>
<li>- The founders are mainly Xu Hui and Rao XueWei.</li>
<li>- The founders are guys but everything else in their marketing, including their promo video here, appears to target the female crowd.</li>
<li>- The whole site and virtual world uses Chinese as the main language.</li>
<li>- There are two main products: Hipihi World and Hipihi Home
<ul>
<li>Hipihi World is exactly like Second Life: avatars can fly and modify their own appearances, build houses, explore the land with planes, choppers and hot air balloons, which HipiHi calls public transportation systems. You can also have steering controls over your flight, offering a chance to fly your own plane. Options for parachuting also exists. The World seems to be organized around malls and town squares with socializing at its very core. Of course, avatars can also buy land and build their own houses. I see a lucrative industry coming up.</li>
<li>Hipihi Home appears to be modelled after CyWorld. It is positioned as a personal space and private communication platform between friends. Users will own their &#8220;living rooms&#8221;, procure furniture and be able to invite their friends to their &#8220;homes&#8221; and attend parties at others too. Whats most interesting is the mention of a convergence between internet and mobile. Could Hipihi be a dual-screen innovation? We will have to wait for the launch</li>
</ul>
</li>
<li>- Like Second Life, Hipihi users will own the property rights to their in-world creations.</li>
<li>- There will also be a in-world currency, implying a virtual economy to facilitate user-to-user transactions. Perhaps the first and Chinese-originated millionaire in Second Life, Anshe Chung, has made virtual world creators think Chinese are the best market for such a product?</li>
</ul>
<p><a href="http://kaiserkuo.typepad.com/ich_bin_ein_beijinger/2007/02/second_life_clo.html" onclick="javascript:pageTracker._trackPageview('/outbound/article/http://kaiserkuo.typepad.com/ich_bin_ein_beijinger/2007/02/second_life_clo.html');">Kaiser Kuo, who is accredited for this post,</a> has the following thoughts:</p>
<blockquote><p>My gut tells me that done right, this could be quite substantial in China, and might have more legs than its U.S. counterpart. For one thing, MMORPG culture is pretty deeply embedded among Chinese netizens, and many players are very used to &#8220;repatriating&#8221; currency earned in the in-game economy to real life. HiPiHi seems to have made dumbed-down object creation tools available while keeping more advanced options available to the more proficient&#8211;don&#8217;t quote me on that, I&#8217;ve not really played around with it yet.</p>
<p>There&#8217;s a definite feminine sensibility to the pitch video, which you can download (.wmv) <a href="http://www.hipihi.com/download/hipihiworld.rar" onclick="javascript:pageTracker._trackPageview('/outbound/article/http://www.hipihi.com/download/hipihiworld.rar');">here</a>: a female narrator and avatar, emphasis on the outfits, the landscaping, the houses. Going after women is probably the right move: there are plenty of online gamers in China, but few of the hack-and-slash MMORPGs really work for women.</p></blockquote>
<p>The promotional video done by Hipihi is available below. Again, its all narrated in Chinese but it being visual-based video, is self-explanatory enough.</p>
<p>Editor&#8217;s Note: The article is reproduced from <a href="http://www.bjornlee.com/2007/02/27/the-chinese-clone-of-second-life-hipihi/" onclick="javascript:pageTracker._trackPageview('/outbound/article/http://www.bjornlee.com/2007/02/27/the-chinese-clone-of-second-life-hipihi/');">Bjorn&#8217;s website</a>.</p>
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