April 25, 2012 by Terence LEE
They’re so addictive that my school would punish any student caught playing them while in school uniform. Newspapers sensationalized about the evils of these collectible cards, much like they do now with World of Warcraft.
While I think much of this negative hype towards games are overblown, Kark, one of twelve incubatees at Singapore’s JFDI-Innov8 Bootcamp, is taking the message seriously and has embarked on a mission to make games less harmful to kids. They’re achieving this by making educational trading cards that interact with smartphones through companion mobile apps.
“Children love games, but they don’t benefit. Only developers do,” says CEO and serial entrepreneur Sindhu Prabowo Dilaksono, who heads a team of four Indonesian co-founders.
“Doing educational apps is one way of making money without feeling guilty.” Read more